Code |
Name |
Description |
It_Scroll |
Scroll |
The light of Innos shines and destroys the undead and demonic servants of Beliar. |
It_Scroll_01 |
Scroll |
|
It_Scroll_ALC_01 |
Alchemy I |
It says something about alchemy |
It_Scroll_AnimalForm |
Animal form |
The hero transforms into the animal being aimed at. |
It_Scroll_ArmyOfDarkness |
Army of Darkness |
The hero summons an army directly from Beliar's realm. |
It_Scroll_BanishVermin |
Banish |
|
It_Scroll_BlessWeapon |
Bless weapon |
A blessed weapon does more damage. |
It_Scroll_Bloodlust |
Bloodlust |
The target falls into an uncontrolled frenzy of bloodlust. It will attack anything, friend or foe. |
It_Scroll_CallAnimals |
Summon animals |
The mage sets the animals in his surroundings on the target. |
It_Scroll_Charm |
Amnesia |
The target forgets all of the hero's crimes. |
It_Scroll_CureDisease |
Strengthen |
The hero strenghtens his body. Endurance is completely regenerated, and all weakness effects are ended. |
It_Scroll_CurePoison |
Cure poison |
The hero detoxifies his body. |
It_Scroll_DestroyEvil |
Banish evil |
The light of Innos shines and destroys the undead and demonic servants of Beliar. |
It_Scroll_Disease |
Weaken |
The hero weakens his victims. |
It_Scroll_DuskToDawn |
Night into day |
Beliar grants the mage power of day and night. This magic only works at night. |
It_Scroll_Fear |
Terror |
The mage is surrounded by an aura of fear, which only the strongest enemies can withstand. |
It_Scroll_Fireball |
Fireball |
The good old fireball. |
It_Scroll_Firerain |
Fire rain |
Fires rains down and burns the enemies of Innos. |
It_Scroll_Flamesword |
Summon flaming sword |
The fire that forged this blade has never died. In the name of Innos, it now kills his enemies. |
It_Scroll_FrostWave |
Frostwave |
Waves of ice spread out from the hero, damaging nearby enemies and freezing them. |
It_Scroll_Hailstorm |
Hailstorm |
A thunderstorm rains down on the hero's enemies. |
It_Scroll_Heal |
Heal |
|
It_Scroll_HealOther |
Heal other |
The hero completely heals the target. |
It_Scroll_Healing |
Healing |
The power of Innos closes all of the hero's wounds. His hit points are completely restored. |
It_Scroll_HeatWave |
Flame wave |
A ring of fire spreads out from the hero and burns his enemies. |
It_Scroll_INT_01 |
Old scroll |
It almost falls apart when touched. |
It_Scroll_Icelance |
Ice lance |
A missile of ice. |
It_Scroll_Light |
Light |
Innos sent humans light to drive out the darkness of Beliar |
It_Scroll_Lightningbolt |
Lightning bolt |
A lance made of pure energy. |
It_Scroll_Meteor |
Meteor |
The hero calls Innos to slay one of his enemies. |
It_Scroll_Mist |
Fog |
A bank of fog forms around the hero and protects him from the eyes of his enemies. |
It_Scroll_OpenLocks |
Open locks |
Opens most chests and doors. |
It_Scroll_Poison |
Poison |
The hero poisons his target. |
It_Scroll_Refresh |
- |
|
It_Scroll_Resurrect |
- |
|
It_Scroll_ShockWave |
Energy field |
|
It_Scroll_Sleep |
Sleep |
The hero sends his target into a deep sleep. |
It_Scroll_SoulTravel |
Soul travel |
The mage frees his spirit from his body. |
It_Scroll_SpiritLink |
Spirit contact |
|
It_Scroll_SummonDemon |
Summon demon |
Beliar has many servants. Demons are among the most powerful. |
It_Scroll_SummonGoblin |
Summon goblin |
A goblin helps the hero in battle. |
It_Scroll_SummonGolem |
Summon golem |
The hero summons a golem to help him in battle. |
It_Scroll_SummonImp |
Summon skeleton |
|
It_Scroll_SummonLightning |
Summon lightning |
The conjurer calls the powers of nature to slay his enemy. |
It_Scroll_SummonSkeleton |
Summon skeleton |
Beliar demands service even beyond death. |
It_Scroll_TameAnimal |
Tame animal |
The targeted animal comes under the hero's control. It will follow him and help him in battle. |
It_Scroll_Telekinesis |
Telekinesis |
That which seemed unreachable is now at hand. |
It_Scroll_TimeBubble |
Time bubble |
A time bubble in which time runs slower forms in front of the hero. |
It_Scroll_WordOfControl |
Word of dominance |
You must follow me, said Innos, and humans obeyed. |
It_Spell_AnimalForm |
Animal form |
The hero transforms into the animal being aimed at. The duration of this effect depends on the strength of the animal and the hero's ancient knowledge. |
It_Spell_ArmyOfDarkness |
Army of Darkness |
The hero summons an army directly from Beliar's realm. It will follow him and fight at his side in battle. |
It_Spell_BanishVermin |
Banish |
|
It_Spell_BlessWeapon |
Bless weapon |
A blessed weapon does more damage. The effect is permanent. |
It_Spell_Bloodlust |
Bloodlust |
The target falls into an uncontrolled frenzy of bloodlust. It will attack anything, friend or foe. |
It_Spell_CallAnimals |
Summon animals |
The hero sets nearby animals on the target. |
It_Spell_Charm |
Amnesia |
The target forgets all of the hero's crimes. |
It_Spell_CureDisease |
Strengthen |
The hero strengthens his body. Endurance is completely regenerated and all weakness effects are ended. |
It_Spell_CurePoison |
Cure poison |
The hero detoxifies his body. |
It_Spell_DestroyEvil |
Banish evil |
The light of Innos shines and destroys the servants of Beliar. The effect depends on the strength of the opponent and the hero's ancient knowledge. |
It_Spell_Disease |
Weaken |
Weaken |
It_Spell_DuskToDawn |
Night to day |
Beliar grants the mage power of day and night. The time until the next dawn passes swiftly, and the hero feels as though he had rested during all the time which has passed. This magic only works at night. |
It_Spell_Fear |
Terror |
The mage is surrounded by an aura of fear, which only the strongest enemies can withstand. |
It_Spell_Fireball |
Fireball |
The good old fireball. |
It_Spell_Firerain |
Fire rain |
Fire rains down and burns the enemies of Innos |
It_Spell_Flamesword |
Summon flaming sword |
The fire that forged this blade has never died. In the name of Innos, it now kills his enemies. |
It_Spell_FrostWave |
Frostwave |
Waves of ice spread out from the hero, damaging nearby enemies and freezing them. |
It_Spell_Hailstorm |
Hailstorm |
A thunderstorm rains down on the hero's enemies. |
It_Spell_Heal |
Heal |
|
It_Spell_HealOther |
Heal other |
The hero heals the target completely. |
It_Spell_Healing |
Healing |
The power of Innos closes all of the hero's wounds. His hit points are completely restored. |
It_Spell_HeatWave |
Flame wave |
A ring of fire spreads out from the hero and burns his enemies. |
It_Spell_IceBomb |
Ice explosion |
The hero shoots ice arrows in all directions, damaging his enemies. |
It_Spell_Icelance |
Ice lance |
A missile of ice. |
It_Spell_Light |
Light |
Innos sent humans light to drive out the darkness of Beliar |
It_Spell_Lightningbolt |
Lightning Bolt |
A lance made of pure energy. |
It_Spell_Meteor |
Meteor |
The hero calls Innos to slay one of his enemies. |
It_Spell_Mist |
Fog |
A bank of fog forms around the hero and protects him from the eyes of his enemies. |
It_Spell_OpenLocks |
Open locks |
Opens most chests and doors. |
It_Spell_Poison |
Poison |
The hero poisons his target. |
It_Spell_Refresh |
Refresh |
|
It_Spell_Resurrect |
Resurrect |
|
It_Spell_ShockWave |
Shock wave |
|
It_Spell_Sleep |
Sleep |
The heros sends the target into a deep sleep. The duration of this sleep depends on the strength of the target and the hero's ancient knowledge. |
It_Spell_SoulTravel |
Soul travel |
The mage frees his spirit from his body. His spirit can wander unseen among enemies. |
It_Spell_SpiritLink |
Spirit contact |
|
It_Spell_SummonDemon |
Summon demon |
Beliar has many servants. Demons are among the most powerful. |
It_Spell_SummonGoblin |
Summon goblin |
A goblin supports the hero in battle. |
It_Spell_SummonGolem |
Summon golem |
The hero summons a golem to help him in battle. |
It_Spell_SummonImp |
Summon skeleton |
|
It_Spell_SummonLightning |
Summon lightning |
The conjurer calls the powers of Beliar to slay an enemy. |
It_Spell_SummonSkeleton |
Summon skeleton |
Beliar demands service even beyond death. |
It_Spell_TameAnimal |
Tame |
The targeted animal comes under the hero's control. It will follow him and support him in battle. |
It_Spell_Telekinesis |
Telekinesis |
That which seemed unreachable is now at hand. |
It_Spell_TimeBubble |
Time bubble |
A time bubble in which time runs slower forms in front of the hero. |